WeDo 2.0 Computing Extension Projects
Whizz Kids Talent Development now comes up with high level WeDo 2.0 Computing Extension, for intermediate Lego robotics builders. It has massive building designs,composite structures, challenges, more detailed computing and many more excitements.
We provide WeDo 2.o Lego Robotics for beginnersGo to Wedo 2.0 and
WeDo 2.0 Computing Extension for those who has already done WeDo 2.0 lego robotics.
WeDo 2.0 Computing extension will help you to deliver exciting projects based around relevant technology, which will enable pupils to learn fundamental computing and programming concepts using a wider curriculum and real-word context, while expanding on the projects found in the LEGO Education WeDo 2.0 Curriculum.
WeDo 2.0 supports a hands-on, minds-on learning solution that gives pupils the
confidence to ask questions, the tools to find the answers, and the skills required to solve real-life problems.
Computing is an increasingly important component of the lives of pupils.
Understanding how machines and computers process information is a valuable
skill to develop at a young age. It is important to encourage pupils to experiment with logical ideas, and allow them to explore and question what they do not yet understand.
Computing in WeDo 2.0 brings the pupils’ creations to life, generating excitement and the desire to discover more.
Develop programming skills through projects
These computing projects are extensions to the science projects already developed
in the LEGO® Education WeDo 2.0 Curriculum.
To this end, the Computing Curriculum Purpose of Study will be addressed:
“A high-quality computing education equips pupils to use computational thinking
and creativity to understand and change the world. Computing has deep links
with mathematics, science and design and technology, and provides insights into
both natural and artificial systems. The core of computing is computer science, in
which pupils are taught the principles of information and computation, how digital
systems work and how to put this knowledge to use through programming. Building
on this knowledge and understanding, pupils are equipped to use information
technology to create programs, systems and a range of content. Computing also
ensures that pupils become digitally literate – able to use, and express themselves
and develop their ideas through, information and communication technology – at a
level suitable for the future workplace and as active participants in a digital world.”
Course duration: 12 classes
Registrations are on, please feel free to give us a call/whatsapp @ 0551355746 / 7 or write us at email@example.com ,for any further inquiry or registration.